![]() ![]() Using the same example, the real-life USS Idaho sported a dozen 14” guns, 14 5” 51 caliber weapons, four 3” short range armaments, and a pair of 21” torpedoes, and that destroyer was built in 1914! More modern battleships easily have more than double this number, plus automated anti-aircraft and anti-missile batteries. The next thing immediately apparent is the level of detail that Wargaming was putting into each and every warship. Maps are over often hundreds of kilometers in size, which is important when a beast like the USS Idaho can reach nearly 19 miles with her 14” guns. The first thing I noticed is how much the team has focused on accurate depiction of scale. ![]() ![]() Even at this early alpha stage, what I was shown was a vast improvement over their previous showings. The team at Wargaming has been working on World of Warships to add to their cadre of combat action-sims, and they’ve not been sitting idle. Producer at Wargaming to get a brief look at World of Warships, as well as a glance at some of the World of Tanks products we’ll see in the near future. During E3 we got a chance to take a break from the noise and chaos to sit down with Gareth Luke, Sr. ![]()
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